#46 Google Hid Major Google+ Security Flaw

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Google hid major Google+ security flaw that exposed users’ personal information

Google exposed the personal information of users of its Google+ social network, the company announced in a blog post this morning. The news, originally reported by The Wall Street Journal ahead of Google’s announcement, means that Google+ profile information like name, email address, occupation, gender, and age were exposed, even when that data was listed as private and not public. However, Google says that it has no evidence to suggest any third-party developers were aware of the bug or abused it. The bug appears to have been active between 2015 and 2018.

Facebook’s Portal Is the Jetsons Videophone That We Thought Humanity Skipped

Facebook announced its new Portal hardware today, a limited-purpose device that allows users to video chat on Facebook almost exclusively. And there’s something strangely retro about the concept: This is the standalone videophone device that George Jetson had in the 1960s and that AT&T imagined in the 1990s—the device that we were supposed to skip over.

Sony patent hints at PlayStation 5 backward compatibility

A Sony patent suggests the company is looking to make the PlayStation 5 backward-compatible. The US Patent and Trademark Office published the patent “Remastering by emulation” on Oct. 2. Sony filed the patent, which was previously published in May, in November 2016 — suggesting this idea has been around for at least two years. The 14-page document outlines a process by which textures from old games are remastered “on the fly” for higher-resolution displays, as previously noted by Eurogamer. This could mean games from previous console generations will look slightly improved on HD and 4K displays when played on the PS5.

‘Assassin’s Creed Odyssey’ Weapons Get Made In Real Life Thanks To Man At Arms

The episode, which you can see above, covers the creation of the weapons in just over 20 minutes and really gives you an idea of what went into their detail. The team goes over each step, starting with some exploration of Greece, combining steel bolt edges with iron, and talking about other parts that would help put the weapons together. It’s really something — and totally makes us want to open a workshop so we could try building. It’s a complex effort by several of Man At Arms’ staffers, even going as far as to manually craft certain parts so they match what’s included in the game. And it’s a process that comes together beautifully, with the weapons finally being completed around the [18:30] mark.

Telltale’s Walking Dead Final Season Will Continue After Massive Layoffs

The Walking Dead creator Robert Kirkman’s company, Skybound Entertainment, has announced it has partnered with Telltale Games to finish the studio’s Walking Dead: The Final Season. “We’ve successfully negotiated with Telltale Games for our company Skybound to come in and see Season 4 of the Telltale game to completion,” Kirkman said during an appearance at New York Comic-Con this weekend. “We can’t lose Andrew Lincoln and Clementine in the same year.” Skybound has been involved with Telltale’s The Walking Dead franchise since the start. After Telltale announced it was winding down last month, many wondered about the fate of The Walking Dead: The Final Season. Telltale announced that it was working with multiple potential partners to finish the series, and it appears Skybound was among them.

Hands-On With Fallout 76, A Very Different Type Of Post-Apocalyptic RPG

Ever since Bethesda first revealed its newest game in the Fallout series, it’s been difficult to get a sense of what Fallout 76 is all about. While the concept of an online Fallout experience is enticing, it also comes into conflict with the series’ typical brand of role-playing. Though Fallout 76 does lessen those traditionally single-player details to a noticeable degree, it offers up an alluring opportunity to explore uncharted, irradiated territory with other players online. With the pivot to multiplayer, Fallout 76 focuses a lot more on exploration and survival in West Virginia’s Appalachia, with all its regional oddities and newfound horrors coming in large doses. Recently, Gamespot played three hours of the game ahead of the game’s upcoming October beta, and spoke with developers from Bethesda Game Studios about the particular challenges of making a different kind of Fallout.

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