Avid players of the popular game PlayerUnknown’s Battleground will be playing a new mode. This comes after the game developer disclosed that it is now experimenting a war mode. The PUBG’s war mode is similar to a conventional deathmatches, opposite the game’s current mode which is the last-one-standing scheme.


“We’re working on a new experiment with War Mode on custom servers. It’s currently in a very early stages of development, so if you’re able to access custom games, we’re eager to have you play and let us know what you think! We’re looking into bringing War Mode to live servers as an Event Mode (but it’ll likely, see changes between now and then),” said Robo Danjal, PUBG’s Community Director in a forum.

“Custom games and servers are still limited for now, but we intend to release them more widely at some point in the coming months. We’ll let you know when it’s ready,” he added.


Under PUBG’s war mode game, players enter in a death match that allows respawning. If you are a player that joins the game, the white zone or the safe area will be made available upon joining the game. What’s good with this war mode is that in case you die, you will be respawned at various time intervals.



Below are the game’s objectives, respawning, care package, and safe zone as published in PUBG forum.


The goal is to obtain 80 points, and the default is a 4 player squad
The match ends if an individual or a team gets to the target score first or if time runs out. BP rewards will be given out when the match ends
Ranking will be determined based on scores earned
DBNO: + 1 point
Revive: + 1 point
Team Kill or Team DBNO: -5 point
Kill: + 3 points


o Respawn method: player reenters the match area via respawn airplane
o Default respawn interval: 60 seconds
o Main weapon setting for default respawn: SMG provided as main weapon for close quarter battles

Care Package

The care package aircraft will fly over every 60 seconds. The composition of the air drop is the same as in the regular games.


Safe Zone

By default, the safe zone is static. This (and many other settings) can be tweaked in custom games.