Location-Based Virtual Reality Is Increasing

Virtual Reality Which Is Location-Based Is Increasing

Increasing location-based virtual reality is unstoppable.  It has made a mark in the market, especially in the gaming world.  Location-based virtual reality is coming to the gaming world.

Location-Based Gaming

Virtual reality game-maker Survios has planted its first flag in the market for location-based gaming.  This happened earlier this year inside a very large mall in Torrence, California.

Anybody looking for thrill of immerse gaming can have a fun time.  Several companies are turning the city into a hub for the gamers.

Survios is offering a more akin to the virtual arcades cropping up in cities across the country and around the world.  Other companies are creating site specific game experiences that promise a different kind of approach to virtual reality.

Benefits Of Location-Based Experience

The benefits of location-based gaming is clear.  Most households are prohibited from getting their hands on expensive headsets and gaming systems.

These location-based virtual reality gaming will make them experience the games without them having to buy the expensive gadgets.  This will help them be more comfortable with technology.

All About Location-Based VR Gaming

VR gaming can give you embodiment.  Nothing else does that.  From haptic platforms to motion floors, the location-based experience will offer a truly immerse platform.  It can lend itself to more interesting narratives.

The location-based platforms have technologies that can provide verisimilitude to someone strapped into a headset.  The industry is offering different tiers of immersive entertainment.  With VR arcades operating on one level, and more highly immersive experiences on another.

Locaton-Based VR In Theaters

Companies like Cinemark have announced that they are working with The Void and other location-based VR companies.  This is to create experiences in their theaters.

IMAX was one of the companies to carve out immersive virtual reality spaces in their theaters.

Location-Based VR At Home

Enjoying location-based VR in our homes is still a possibility.  There is still a chance that it may pick up the pace and boost adoption more quickly than the market expects.  With the pace technology is going, almost everything is possible.

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Tinder Officially Announces Location-Sharing Feature Called Places

Tinder Places feature is currently available for public beta testing in Australia and Chile.

Popular dating app Tinder is testing a new location-sharing feature called Places. This latest offering aims to help match with other users who hangout in the same places as them. This includes restaurants, bars, cafes, malls, and other public places.

The company announced the new feature on their blog:

“Introducing Places—Tinder’s latest feature designed to help you discover new people who hang where you hang. Now, you not only have something in common, you also have a genuine icebreaker and your first-date spot.”

Places is powered by Foursquare which has already mapped out venues and identified public spaces. According to the company, this prevents private places from being posted.

If you’re worried that this new feature would encourage stalkers and worry for your safety, Tinder has an assurance. Places can be turned on and off at any given time.

“If you don’t want anyone to know that you were at the library, we’ll keep your secret. Just know that if you ever need a study buddy, you can count on Places to be there,” Tinder explains.

You will not be added to a specific place the moment you’re there. Tinder will show you on the new place only after 30 minutes after you have left. Your name on that place will also expire after 28 days unless you have visited it again.

No word yet as to when this feature will roll out worldwide.


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Tagwhat Launches Location-Based Publishing Platform to the Public

Location-based applications that tap into a smartphone’s GPS and compass are becoming the most effective means of engaging an audience on the go. Today, Tagwhat announces the launch of its publishing platform that allows anyone to create and monetize their own location-based multimedia stories. Comprised of video, audio, images, and text, Tagwhat stories can be placed anywhere in the world for mobile users to discover.

“Today marks the start of a new mobile medium: Multimedia Stories at Places. We go to radio for audio, to TV for video, and now Tagwhat delivers multimedia experiences tied to places on the mobile.” said co-founder and CEO, Dave Elchoness.

How does it work? Visit http://publish.tagwhat.com and follow a few easy steps. I think this can prove to be an integral part to mobile users as they visit physical locations, both as a learning medium and as an encouragement to go outside and explore.

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