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If you’re a social media holdout, you are an increasingly rare breed. D.C.-based business news and how-to website The Manifest says 86 percent of Americans now use social media every day. Women are more likely than men to check in repeatedly throughout the day. Facebook remains the most-used social media channel, but The Manifest says use of other social platforms is growing faster, particularly YouTube and Instagram. Nearly two-thirds of social media consumers report they are using YouTube and Instagram more this year than they were last year, compared to 52 percent of Facebook users who said so.
In a move that appears to take a page from Amazon’s Prime playbook and one-up it by removing price as an entry barrier, Apple reportedly plans to offer completely free of charge at least some of the content it’s developing for its long-awaited streaming service — so long, that is, as you’re a part of Apple’s device ecosystem. Citing unnamed inside sources, CNBC reports that Apple plans to feature its launch-day streaming content at no cost for Apple device owners, who would access the platform via a dedicated app icon in much the same fashion as they currently access iTunes or the App Store.
Facebook made a splashy entrance into VR when it purchased fledgling startup Oculus back in 2014 for $2.3 billion. However, even after putting out the first consumer-ready Oculus Rift in 2016, which was followed up by this year’s Oculus Go and the upcoming Oculus Quest, today’s departure of Oculus co-f0under and former CEO Brendan Iribe casts doubts on the future of Facebook’s VR efforts.
It’s not easy to turn heads in the mobile industry in 2018. At best, we see new handsets come out to critical acclaim but also a sense of stifled boredom. Maybe it is the best of its kind yet, but so what? Apart from the fact that it ticks every box, what does it bring to the table that’s new? Fortunately, for those of us seeking something different (if a bit quirky), Razer has decided to get into the mobile market. The gaming hardware company is now on its second generation smartphone, the Razer Phone 2, and it’s staying true to its original vision: a handset for elite mobile gamers. This puts the device in an interesting position. It’s vying to be a luxury product — so it should not only compete with the best but somehow achieve more. That’s where the 120Hz refresh rate display comes in, and the RGB light-up logo.
Ghostbusters World is a mobile game from Ghost Corps — the Sony company that “owns” Ghostbusters — and South Korean game developer [4:33]. The developer is no stranger to big-name franchise games, and released DC Unchained earlier this year. Here, however, the company has sought to bolt the franchise onto something more successful: Pokémon Go. It won’t take players long to spot the number of similarities between Ghostbusters World and Pokémon Go, surely the apex predator of GPS-based mobile AR games. In Go, users wander around their locale catching monsters Pokéballs. In World, players wander around catching ghosts with their Proton Packs and Ghost Traps. Both games can be played in either a simulated environment or using your phone’s camera for augmented reality, too.
Nintendo’s surprisingly wide range of merchandise options often has us drooling over the latest and greatest thing, and this is usually amplified when we see the sorts of goodies available in Japan. Joining that list in style are these lovely Piranha Plant slippers and we can’t wait to get multiple sets for ourselves.