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In the ‘90s and early aughts, the relationship between those who made video games and those who bought and played them had a very clear beginning and end. Publishers and studios would work together to push a game out, consumers would buy the game (or rent it, which was often the case), play it, and that was essentially that. There was no Beta, no external feedback, and little transparency from behind the scenes. The game was done, the transaction made, and you liked it or you lumped it.
If you’re in the market for new wireless headphones, IFA 2018 has been an absolute treat for you. If, on the other hand, you just bought a pair, well… this is going to be an upsetting read. At this year’s IFA in Berlin, headphones manufacturers brought out a litany of meaningful, tangible, delightful improvements that have made the wireless audio market much more exciting than it was just a few days ago. Let’s take each new change in turn.
PAX West is just a few days away, but Razer wants to give customers a taste of its new gadgets early. Next month, Razer will release three new products that put a new spin on old favorites: the Razer Kraken Tournament Edition headset, the Razer BlackWidow Elite keyboard and the Razer Mamba Wireless mouse. If you’re a Razer aficionado, you’ve probably seen the previous versions of these peripherals, but each one will get a handy new feature or two.
A Queen’s University research team has taken a page from history, rolled it up and created the MagicScroll – a rollable touch-screen tablet designed to capture the seamless flexible screen real estate of ancient scrolls in a modern-day device. Led by bendable-screen pioneer Dr. Roel Vertegaal, this new technology is set to push the boundaries of flexible device technology into brand new territory.
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