Today, Marvel Comics and The Walt Disney Company pause and reflect with great sadness on the passing of Marvel Chairman Emeritus, Stan Lee. With a heavy heart, we share our deepest condolences with his daughter and brother, and we honor and remember the creator, voice and champion of Marvel. “Stan Lee was as extraordinary as the characters he created. A super hero in his own right to Marvel fans around the world, Stan had the power to inspire, to entertain, and to connect. The scale of his imagination was only exceeded by the size of his heart,” said Bob Iger, Chairman and CEO, The Walt Disney Company. Stanley Martin Lieber, a.k.a. Stan Lee, loved the written word from an early age, and wanted to craft stories like those in his favorite books and films, which he consumed voraciously. From a simple upbringing in the teeming landscape of Manhattan, young Stanley worked his way through a succession of jobs until the day he found himself an assistant at a comic book publishing company — Timely Comics.
A number of studies have by now correlated social media use with mental-health risks, such as loneliness and depression. But correlation isn’t causation, leaving a bit of a chicken-and-egg problem: Is social media actually behind these issues, or are people who are already depressed and lonely just more likely to spend time on social media? A new study being published in December’s Journal of Social and Clinical Psychology by researchers at the University of Pennsylvania has tried to look into the causal side of things, and see whether people may actually feel better when they cut down on social media. Its conclusion: “Our findings strongly suggest that limiting social media use to approximately 30 minutes per day may lead to significant improvement in well-being,” the authors write.
During its big X018 event over the weekend, Microsoft confirmed that support for mouse and keyboard support will be arriving for Xbox One next week, with a bunch of titles to receive the feature right off the bat. Among these will be Fortnite and Warframe, as well as Bomber Crew and Deep Rock Galactic. Strange Brigade, Vermintide 2, War Thunder, and X-Morph: Defense will also have mouse and keyboard support patched in later this month, while Children of Morta, DayZ, Minion Master, Moonlighter, Vigor, Warfare, and Wargroove will also receive support “in the future”.
Domino’s Pizza – yes, the pizza joint – has had a jab at the Diablo Immortal reveal during BlizzCon 2018 in a Facebook promotion for its ‘Treasure Chest’ deal. A Facebook post by Domino’s Pizza Malaysia contains an image that, at the top, reads, “This is not an out-of-season April Fool’s joke.” This is a reference to the moment during the Q&A session for the Diablo Immortal reveal when one member of the audience asked, “Is this an out-of-season April Fool’s joke?”
A man has been given $20,000 (£15,500) for discovering a bug in the Steam video games store that let people download any game for free. Security researcher Artem Moskowsky found a flaw in Steam’s portal for games developers that let anybody generate licence keys without paying. Millions of people use Steam to buy and download games on PC and Mac computers. Mr Moskowsky told Steam owner Valve about the bug and it awarded him the money as part of its bug bounty scheme.
Scott Cawthon’s Five Nights at Freddy’s series shows no signs of slowing down, with a feature film, a new sequel, updated console ports and a new “big-budget game” in development. Cawthon outlined the future for Five Nights at Freddy’s on Steam earlier today, starting with the bad news: The movie based on the horror games has been delayed (even though it didn’t have an announced release date). Earlier this year, Blumhouse Productions announced that it was developing a live-action Five Nights at Freddy’s movie with director Chris Columbus (Mrs. Doubtfire, Harry Potter and the Sorcerer’s Stone) at the helm. But Cawthon said that this movie will take a little longer to complete, as he’s thrown out his original script.
Hello trainers! Today the Japanese site for Let’s GO has been updated with details on how to connect Let’s GO and Pokémon GO, along with information on what can and can’t be transferred along with the restrictions caused by transferring. As we know, in Pokémon Let’s GO: Pikachu! and Let’s GO: Eevee! once you get to Fuchsia City, you will unlock GO Park, which allows you to transfer Pokémon to the games from Pokémon GO. There are 20 Parks, and each can hold 50 Pokémon. That makes it to where you can have 1000 Pokémon in GO Park at any given time! The GO Park complex in the games will be where the Safari Zone was in Pokémon Red/Blue/Green/Yellow, which is in the northern area of the city, it’s gonna be hard to miss.