With 20 licensed cars like the Lamborghini Gallardo and Pagani Zonda, and 18 different tracks to race on, its not that hard to become addicted to this game. Gamers beat the clock and race across three different locations; Chicago, Tokyo and London.
Like its console counterpart, the Need for Speed SHIFT game for iPhones shows a simulated cockpit view, unlike other similar racing titles like Gameloft’s Asphalt and Ferrari. Also, the iPhone version retains the reliance on stat tracking for aggression and precision during races.
Players can steer the cars using the Accelerometer while breaking can be done by touching anywhere on the screen. The game also accelerates automatically so that’s one less to worry about. Drifting can be done by jerking the device in the direction of the bend. 🙂
Video game maker Electronic Arts Inc. is indeed serious in their move to online gaming. Just last week, the company released a version of their game “Spore” on Facebook. Now, it announced the acquiring of Playfish Inc. for $275 million – in cash.
That’s not all too. According to EA, besides the $275mil upfront cash, it will also pay an additioncal cash sum up to $100 million contingent on Playfish hitting certain financial targets up to December 2011 AND additional $25 million in equity-based retention agreements with employees.
Playfish Inc., creator of social networking games like “Pet Society” and “Who Has the Biggest Brain”, distributes its games for free. They earn by selling virtual items for the games instead. For instance, in Pet Society, as much as 21 million monthly players on Facebook, MySpace, the iPhone and other platforms purchase stuff for their virtual pets.