Microsoft Acquires Software Developer Platform GitHub for $7.5 Billion

The tech giant has already reportedly acquired GitHub for a whooping $7.5 Billion in an all stock deal.Microsoft and GitHub

The rumours about Microsoft acquiring GitHub has been on and off for the last two years. However, if recent reports are to be believed, it seems that the two companies have finally reached an agreement.

Bloomberg is citing “people familiar with the matter” who claim that the software giant may announce the acquisition as early as today.

The company is currently valued at $2 billion after it received $250 million in funding back in 2015.If indeed that deal with Microsoft has been finalized, the latter would be paying at least $5 billion. This is a big step-up from the rumoured planned joint marketing partnership between the two worth $35 million.

For those who are not familiar, GitHub is a web-based hosting service for version control using Git and is mostly used for computer code. It allows developers to use GitHub’s tools to store, change or adopt codes for free. The company has more than 23 million users and boasts client organisations such as Apple, Amazon, Google and Microsoft.

Since Satya Nadella took over the CEO role, Microsoft has really been pushing for open source technology. It has made several of its products open sourced including PowerShell, Visual Studio Code, and the Microsoft Edge JavaScript engine.

With the acquisition in place, the company would have access to about 27 million software developers. It would also likely result to an even closer integration between Microsoft’s developer tools and the service.

Both companies have yet to comment on the acquisition rumours but I guess we won’t have to wait long to find out?

Update: Microsoft has already confirmed the acquisition of GitHub for $7.5 billion. This is the company’s second biggest acquisition next to the LinkedIn buyout at $26.2 billion.

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Roblox Follows Minecraft’s Footsteps And Announces Education Initiative

Roblox aims to teach young children in creating user-generated virtual worlds through the Roblox Education.

A popular multiplayer online game among the younger crowd, Roblox just launched its first education initiative.

Roblox Education aims to get more kids coding by working directly with schools. A new curriculum offers 12 hours worth of tutorials, handouts, technical setup guides, outlines and lesson guides for teachers. Additionally, the curriculum is under a Creative Commons license. This means it can be used and modified by anyone as they see fit.

Vice president of developer relations Grace Francisco explains the company’s goals. “Roblox’s mission is to power and fuel imagination while inspiring a new generation of creators.”

”We are thrilled to be launching our education initiative that gives young people of all ages and backgrounds the chance to develop the crucial skills needed to be tomorrow’s entrepreneurs and creators.”

Besides the curriculum for educators, the company will also offer international summer coding camps using Roblox Studio. Over 500 coding camps and online programs are going to be opened in U.S., U.K. Hong Kong, Singapore, Canada, Spain, Brazil, and Portugal.

Roblox will also launch a free online coding program in partnership with Universal Pictures. The latter’s first event with the company is the Creator Challenge for kids. This will be held from June 12 to September 12 and will be based on the Jurassic World movie.

According to the company, they also plan to expand the curriculum to add other subjects like Physics or Design.

Learn How To Code With Google’s Grasshopper App

Users can now learn and practice writing JavaScript with Grasshopper, an app from Google’s Area 120.

Learning how to code isn’t as difficult as it was before. Of course you wouldn’t be an expert coder in an instant, but Google’s Grasshopper will at least help you get started.

Developed by a small team of Googlers from Area 120, the mobile app is designed for beginners. Grasshopper teaches would-be coders the basics of writing JavaScript with just their phones. This will help users in developing their proficiency with the core concepts and build on them for future skillsets.

The first course, aptly named The Fundamentals, tackles on how coding works and various terminologies that students will encounter in the coding world. As they progress, students will get on more complicated tasks such as drawing shapes using the D3 library. The lessons are designed as quizzes and puzzles to make it more interactive and fun.

“Each coding puzzle has the student writing real JavaScript code using a custom built code editing environment. The student is given a challenge, and the user has to solve it using code, but it only takes a few taps to write out,” Grasshopper founder Laura Holmes explains.

“Each time the student runs code, they’re given real-time feedback to help guide them towards solving the challenge. Many students have told us that this real-time feedback feels like a tutor, since the feedback feels so tailored to the student’s current state.”

Although Grasshopper has been available internally for a while now, it is only today that they made the app public.

Area 120 was started two years ago by Google as an internal incubator. Its goal is to provide an avenue for talented engineers to work on their own passion projects and startups. Of course, discovering the next breakthrough product isn’t too bad either. 😉