GTA Online Latest Update Reportedly Bans Players

The latest update of Grand Theft Auto has stirred a new wave of controversy online. This comes after the Grand Theft Auto community has reported a wave of bans. The ban is imposed on fans has no basis, according to them.


GTA fans cried foul over reported ban


GTA fans claim that they are either mistaken or for no reason at all after the game has rolled out an update. The ban has affected the game’s PC version, unlike the console edition where it has a meager effect. To date, the bans that are in question has also lasted for 30 days already.


GTA fans further said that the bans in question have coincided with the release of the game’s “Southern San Andreas Super Sport Series.” The game developer rolled out the latest GTA update last Friday.


GTA’s Southern San Andreas Super Sport Series features a new vehicle, a stock-car racing events, among others. Other GTA players said that some players were banned because of mere suspicion of what they called an unpermitted modding behavior.


A post in the GTA online post said that “Rockstar’s anticheat seems to have truly failed, as a user is using their own anti-cheat detected everyone else in their session was a modder.”


This means that players who have done no wrong in the game were called for as illegal modders. This results in the imposition of bans on them without concrete explanation. On the other hand, game enthusiasts claim that other players would reason out that they have done nothing wrong.


However, the scope of the ban in the GTA Online indicates that something is wrong. It was learned that some of the banned players had played the game less than 10 hours. This only indicates that a grave mistake was committed by those who moderated the game.

Fallout: New Vegas Won’t Have Microtransactions, Loot Boxes

Fans of the upcoming video game Fallout: New Vegas may not expect something new. Once the game is officially released, the Fallout: New Vegas won’t feature a microtransaction. Obsidian, the game’s developer, announced this development this week through a public forum.

Obsidian, in a statement, has confirmed that the Fallout: New Vegas will not have a microtransactions or loot boxes of any kind. “The answer is simply: no. No microtransactions, of any kind, in our game,” the game developer said.

Fallout: New Vegas is Obsidian’s latest role-playing game. The Fallout: New Vegas was actually confirmed when it was announced on the sideline of GTA and Red Dead company. The Red Dead company Take-Two has a new indie publishing label—the Private Division.

Meanwhile, what we know so far is that Fallout: New Vegas will be published by Private Division. The company also expressed that it wants to implement some form of “recurrent consumer spending” in all of its games. Private Division’s plan, however, remains to be seen as to how it would affect Obsidian’s game in the future.

Why Obsidian picks Take-Two?

Further, Obsidian described its partnership with Take-Two as a fantastic partner. Both companies have inked partnership on several projects. Obsidian has selected Take Two because its workmanship is always aligned with the company’s vision.

“Far from ‘pushing’ us to put anything–microtransactions or otherwise–into our game, Private Division has been incredibly supportive of our vision, our creative freedom, and the process by which we work to make RPGs,” Obsidian said as quoted saying in a Gamespot report.

“They have been fantastic partners, and we are extremely excited to work with them through release, to put what we know is going to be an amazing game into as many hands as possible,” Obsidian added.

Apart from Fallout: New Vegas, Private Division is planning to publish a new RPG which is the Ancestors: The Humankind Odyssey created Patrice Desilet, the person who created Assassin’s Creed. Another game is in the studio’s pipeline, Pillars of Eternity II: Deadfire. The game is slated to be released in 2018.

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